You then task Grant to send his fossil teams to extract amber and other prehistoric items containing dinosaur DNA. Typically, games in Genesis will involve building enclosures to keep your dinosaurs fenced off. You're given the chance to pre-configure the terrain of an island and the rest of the park management is up to you. Genesis also features a sandbox mode that takes after its own namesake. Another mission may challenge you into building a safe safari-like outline. One park may have ill-equipped security fences with dinosaurs rampaging around the park eating visitors. There are about a dozen fixed missions that challenge you with adverse conditions and parks previously under bad management. Genesis is split into two primary playing modes. Your job is to manage all of these star characters and churn out a profitable park for your boss, Dr. For example, to actually get DNA for dinosaur eggs, you have to contact the Alan Grant character. That's essentially what Genesis is, except the Universal ties allow them to mix in the characters, settings and objects from the movies. Those of us who remember a little farther back will call it a "Theme Park" game. But on the PC, it's simply another title in a long line of "tycoon" games. The publisher goes on to describe this as a "world-builder", something not seen a lot on console machines. On the other hand, you have the dinosaurs, which are almost a dimension themselves, and Jurassic dinos are infinitely more interesting than merry-go-rounds or caged dolphins. The concept of Jurassic Park: Operation Genesis is a fait accompli between, on the one hand, the freeform sandbox titles in the vein of Theme Park and RollerCoaster Tycoon.